SOIL was founded by Florian Idenburg and Jing Liu, with Ilias Papageorgiou joining soon after as partner. The members of our team come from all over the world and bring diverse perspectives to our work. 

SO – IL Principals

Principals

Florian Idenburg, RA, AIA-IA

Florian Idenburg is an internationally renowned architect 
with two decades of professional experience. He founded SOIL in 2008 together with Jing Liu.

Idenburg’s practice is collaborative; he believes that innovation is only possible through working together. He has a particularly strong background in cultural spaces, overseeing projects from a temporary installation in MoMA PS1’s courtyard, called Pole Dance, to the recently completed Manetti Shrem Museum of Art at UC Davis.

He combines a pragmatic approach with a theoretical drive, sharing this creative spirit with clients, collaborators, and students. A frequent speaker at institutions around the world, he is Associate Professor of Practice at Harvard University and has previously taught at MIT, Columbia and Princeton University. His current research investigates the future of workspaces, and he is developing a forthcoming publication on this topic.

Jing Liu

Jing Liu cofounded SOIL with Florian Idenburg in 2008, emphasizing mission-driven cultural projects as an integral part of the urban fabric.

Through building practice and interdisciplinary research projects, Liu has led SOIL to explore new fabrication methods — as in the Kukje gallery and CTF Museum — and engage with the sociopolitical issues of contemporary cities — in projects like the Artists Loft North Omaha and Frieze Art Fair. Her perspective extends outside the conventional architectural platform, with artist collaborations including Janaina Tschape and Kota Yamada; curatorial partnership at the London Design Museum, the Guggenheim, and Canadian Center for Architecture; and book projects such as Solid Objectives: Order, Edge, Aura published by Lars Müller.

A native of China, Liu received her education in China, Japan, the United Kingdom, and the United States. Liu is Adjunct Assistant Professor at the Graduate School of Architecture, Planning, and Preservation at Columbia University, and has been a frequent lecturer and visiting chair at academic institutions around the world.

Liu extends her interest in the future of cities as an active board member of the Van Alen Institute, a New York City nonprofit that applies design research to the most pressing social, cultural, and ecological challenges of tomorrow.

Ilias Papageorgiou

Ilias Papageorgiou has been with SOIL since its inception in 2008, becoming partner in 2013.

Papageorgiou’s work explores architecture’s role in long-term urban transformations, from confronting the forces of tourism to adapting to the natural environment. He has led SOIL projects including the Place Mazas development in Paris; a glass museum and cultural center in Meisenthal, France; and the temporary housing installation Breathe. He was also a fellow of New Museum’s Ideas City in Athens.

Ilias is a frequent lecturer at universities including the Architectural Association in London and Patras University in Greece. He is currently teaching design studios at Columbia University’s GSAPP, and often returns to Greece, where he was born, for research and work.

He holds a diploma of architecture and engineering from the Aristotle University in Greece and a Master of Architecture from Harvard University, with a scholarship from the Onassis Foundation.

Design Director

Ted Baab

Ted joined the office in 2011 and since then has had a leading role in the design and implementation of several of the most prominent projects of the office. He has overseen projects including the design of the Benetton flagship store in New York, the tiNY micro-unit competition, IDEO offices and an installation for the Shenzhen Biennial. Ted holds a Master of Architecture from Harvard University.

Associates

Kevin Lamyuktseung

Designers

Sanger Clark
Karilyn Johanesen
Sophie Nichols

Staff

Sofia Forelle, Studio manager

Website 

Geoff Han, Design  
Daniel Hirunrusme, Development